- There are few "firsts" in todays time; this means that the likelihood that you are alone in doing something is minimal. This can be very uplifting because the times when something seems impossible or strange, you can remember that someone else has (most likely) gone through that same scenario. In areas like graphic design, web design, marketing, and advertising, most things are actually just adopted and altered, very few things are original anymore.
- You may be great at what you do but there is always someone better or knows something you don't. The lesson from this is to remain humble and not let success get to your head and make you feel invincible. If you get awesome at what you do, fantastic; however, if the "fame" gets to your head and you become difficult to work with, you will have no one to work with.
- Set goals for yourself so you have something to aim at. How do you know you have accomplished something if you do not know where the end is? Better yet, where the beginning is?
- It is hard work, it takes energy. You may have months that require you to create 15 logos, you will need to be energetic enough to get done what needs to get done and done well.
- Getting your foot in the door can be tricky but it can be easier if you remember to embody characteristics like a great work ethic, energy, great personality, and patience. Remember to have the great personality and patience. The personality also means having a good self-image; so be humble yet confident and not self-depreciating and insulting.
- Go for quality, not quantity, when curating your portfolio. It's better to have a few awesome examples instead of 20 mediocre.
- A great way to get your foot in the door with places is to do internships. Don't just do one and then quit, do a few. If you can get paid, then that's great, but realize the vast majority of places do not pay. Also, do not waste your internship; learn and remember and then implement!
- When you are in the work force as a designer, get to know a printer and make them a close work-friend. Having a good relationship with a printer will be a lifesaver.
- Ask questions and for opportunities. If you do not know the answer to something, ask. If you want to have your work included in an exhibit, ask.
- Take criticism well. Some people do not do great at giving constructive criticism so don't beat yourself up if they don't.
Thursday, February 27, 2014
As a graphic design student, it can be stressful to think about all the things you need to know when entering the real world in your profession. Your job is to be creative and make creative things; the pressure to do that can make it hard to do that. So what are some things you should know if your course to become the world's next amazing graphic designer?